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- -------------------------------------------------------------------------
- --------------------------- H A N G E R 1 8 ---------------------------
- -------------------------------------------------------------------------
- ------------------------ By Alastair Murray 1995 ------------------------
- -------------------------------------------------------------------------
-
- To Contact Me
- -------------
- E-Mail: pmymagm@pmn1.maths.nott.ac.uk
- or: agm@cs.nott.ac.uk
- Web-Page: http://www.cs.nott.ac.uk/~agm/
-
- PLEASE contact me if you download it.
- I know it's not super (my newer stuff is much better) but if you
- get into it, it's very enjoyable.
-
-
- System Requirements and other details
- -------------------------------------
- Hanger 18 requires two megabytes of chip memory to run. It was designed to
- run on the A1200. The faster the better. To play the game you will need a
- mouse and a joystick. If graphical glitches occur during the game, it may
- be because of lack of memory. Disconnect all extra disk drives and printers
- etc. and run the game again.
- To play on a hard drive, use the INSTALL program on disk one.
- Players with only two megabytes of memory may have problems with lack
- of memory when playing from hard disk.
-
- Hanger 18 was created on an Amiga 1200 with two megabytes of RAM (recently
- expanded to six) connected to a good old Amiga 500 using ParNET so
- that my 500's 100 Megabyte hard disk could be used with the 1200.
- I entirely used the Amiga Format AMOS Professional coverdisk
- to produce the game (although i'd already written the scrolling system on
- the original AMOS). I used Deluxe Paint III, IV and Brilliance to produce
- the dodgy graphics. I also used Imagine 2.0 given away on Amiga Format to
- produce the ray traced animations.
-
- - - - - - = = = T H E G A M E = = = - - - - -
-
- Game Controls
- -------------
-
- > The joystick is used to control the movement of your man
- > To go inside a building when you are outside, keep hold of up against the
- door.
- > To leave a building hold down against it's door.
- > Ladders can be climbed by pushing up or down against one.
- > Some ladders will go onto the roof of a building, to go back down it, hold
- down on the joystick while on the ladder.
- > Teleporters can be entered in the same way that you enter a door from the
- outside.
- > While on a roof, keeping hold of down will allow you to drop of the edge
- of a building.
- > When falling a long distance, be sure to either use your parachute (by
- pressing SPACE BAR) or activate your grappling hook (details are covered
- later), this method should only be used if you judge that you are not going
- to hit the ground before the hook reaches the roof.
- > There are many different types of vehicles in HANGER 18, as long as they
- are not occupied by the enemy, you can use them by pressing space while
- touching the vehicle.
- > To leave a vehicle, space should be pressed again. Be warned that if the
- vehicle is in flight, you will bail out and the vehicle will crash land so
- be prepared to use your parachute.
- > The grappling hook is a very important part of the game. Using it should
- be practised where there is no danger rather than learning to save your
- life.
- > To climb up a building from the outside, stand against the edge of it's
- wall and press FIRE on the joystick, this will activate your hook upwards.
- Once it has fixed on the roof, you may push up or down to move higher and
- lower.
- > To climb down a building while on it's roof, stand at the edge of it
- (ensuring that you don't fall off) and press FIRE on the joystick. Your
- hook will be activated downwards and will fix to the ground. You can then
- push down to reach the ground.
- > Note that you can use weapons while on the grappling hooks rope.
- > Inside a building the grappling hook can only be used upwards but you can
- mover down on it if there is room. This is useful for falling of the edge
- of a platform and then firing off your hook. When it reaches something to
- hook on to, it will halt your descent and you can then slowly lower
- yourself to the ground.
- > The grappling hook is also used to get past either holes in platforms or
- raised platforms that are to high to cross. Practise is needed to perfect
- these operations.
- > Remember that your grappling hook will not activate if there is nothing
- for it to hook on to.
- > At the bottom of the screen is an information panel showing your current
- score, your selected weapon and the amount of ammo the weapon has.
- > To select a new weapon you can either click on the weapons name or use
- the function keys (F1 - F9).
- > Some vehicles have their own weapons which are automatically selected
- when you enter them.
- > There are red bars at either end of the control panel. The one on the
- left shows the amount of energy that you have. Once this bar goes down to
- nothing you will die. The bar on the right is only shown when you are in a
- vehicle as it shows the amount of damage it can take before blowing up. You
- are advised to bail out of a vehicle before it explodes.
- > The size of the playing screen can be adjusted using the + and - keys.
- This is so that standard A1200's can run at a reasonable speed. If you wish
- to travel a long distance in a quick time, it is useful to change to a
- smaller screen. During battles however, the screen should not be too small
- otherwise you may be shot by enemys that you can't see.
- > The mouse pointer controls where you want to aim and shoot.
- > You cannot walk at the same time as shooting.
- > To shoot at something, point the mouse pointer at it and press the left
- mouse button.
- > If the weapon is not automatic (eg Shotguns, pistols etc.) you will need
- to release the button before firing again.
- > If you are not sure what an object is, information can be gained about
- relevant objects by holding the right mouse button while the pointer is on
- it.
- > A level can be abandoned by pressing escape.
- > Pressing T will allow you to talk to any people that you can see. You
- will be given a choice of who to talk to and then what to say to them. They
- will give suitable replys.
- > On some levels, you will have friends who are on your side. Some of these
- people are willing to follow you to help. These are valuable allies if they
- have a weapon.
- > It is a good idea to sometimes leave weapons for a friend to pick up. Two
- guns are better than one.
- > If you wish to pick up a weapon, ammo or a medical kit. Press RETURN
- while touching it.
- > You can try to persaude friends to either come with you or leave you
- alone by talking to them. Press right mouse button on them to find out
- their names so that you know who to talk to.
-
- Some Objects that may be encountered during the game.
- -----------------------------------------------------
-
- People
- ------
-
- Various types of people will undoubtably be encountered during
- the game. For example in the first level, there are escaping prisoners
- who will help you, and the Prison Officers who will kill you once they
- discover that you have escaped. The second level contains a civilian,
- in this case a sheep herder.
- Every person in HANGER 18 has their own personality to
- different extends (depending on their importance in the game). Every
- man, and also many machines, have three different ratings to govern
- how tough they are in a fight. These are Speed, Aggression and
- Perception. Speed is obvious, Aggression may dictate, for examples,
- how often that person will fire upon an enemy. Perception governs how
- accurate their shots are and how likely they are to spot an enemy from
- distance. All people can have different levels of energy, indicating
- how many shots they can take before dieing.
- The people are reasonably intelligent. An enemy who is chasing
- you or a friend following you will follow you in or out of a building
- as long as they see you enter/leave it. Most civilians are alarmed by
- shooting and especially if it is them who is shot.
- It is important to learn what the different weapons look like
- when being held by an enemy. For example, a man with a missile
- launcher is much more dangerous than a man with a pistol. Be aware of
- enemys who appear to have no weapons, but actually have land mines or
- grenades.
- If an agressive person (either with or against you) comes
- across a gun that they consider to be better than the one that they
- own, they will pick it up.
- You may even come across suicide tactics to kill you. Be aware
- of suiciding enemy hang-gliding bombers.
-
- Weapons
- -------
-
- Pistol : A simple single shot weapon, you must be accurate with it.
- Shotgun : A more powerful single shot weapon. Good for making alot of
- noise and very popular with many people.
- Land Mines : Dropped on the ground so that when an enemy steps on
- them, they explode. To ensure death, place many together so as
- to cause a chain reaction.
- Grenades : To aim these, point the mouse where you want the grenade to
- start its descent.
- Laser : Very powerful but you must be accurate. Capable of
- incinerating enemys with one shot.
- Flamer : A simple gas based, flamethrower, short range and uses up gas
- fast but good for close combat outside. If used inside, you
- must be careful of burning up the building.
- Uzi Machine Gun : Automatic weapon, where accuracy isn't required to
- be perfect. Once you have your target, they don't stand
- a chance.
- Bazooka : Excellent explosion weapon. Doesn't start fires easily.
- Missile Launcher : More powerful explosion than with the bazooka but
- the the missile must first reach it's target. Good for
- starting fires.
-
- If you encounter a weapon that you wish to take (identify its type by
- pressing right mouse button on it) then press RETURN while touching
- it. The same applies to ammo.
-
- Vehicles
- --------
-
- There are several types of vehicles to be found in the world of HANGER
- 18. Most can be used by either you or the enemy.
-
- Helicopter:
- Now outdated by the hovercopter but is still used
- frequently on Earth due to it's relative cheapness and it's
- manoeuvrability. Some are equiped with bombs.
-
- Hovercopter:
- Works in the same way as a helicopter, but is cabable of
- low orbit space flight. Often used as a landing craft from a
- mothership.
-
- Hoverbike:
- Advanced form of the motorbike. Extremely fast but offers
- little protection to the user. It has no weapons and it's only use in
- combat would be to rush past some nasty looking enemies.
-
- Bulldozer:
- For simple raw power the bulldozer has never been updated in
- over 100 years. Used for construction but has found a use by some as
- an armoured vehicle capable of crushing enemies under it's wheels.
-
- Jet Plane:
- Extremely fast but not built for war. One use has been for
- dropping parachutists.
-
- Tank:
- Very well armoured but quite slow. Equiped with missiles to take
- out armoured enemies. Inexperienced tank drivers often make the
- mistake of firing at point blank range, therefore damaging their own
- vehicle.
-
- Walker:
- A large powerful vehicle, designed to install fear into the
- enemy. Equiped with missiles, although stepping on most targets is
- enough.
-